Ladder hatches are in. As well as adding floor frames, this now makes the game 666% more sinister. This is a server wiping update, so we’ve tweaked Proc Gen a little, there’s more info on the upcoming XP and levelling system, and more.
How to overengineer a base, how to take baffling screenshots of the Rust landscape, and an amazingly funny solo raid.
A host of changes implemented and previewed this week: there’s a variety of new walls to let you build prisons, shops, and cages; a new scope with 4x magnification; optimisation, bug-fixes, and loads more. Plus there’s a preview of the new levelling system. It’s an exciting look at the future of Rust.
The cutest Rust art, ever!
We’ve got atmospheric rain and new music to match. There’s new weapon attachments, we’ve fixed a number of exploits and animations, there’s a sneak peek at new building parts, and there’s a poll about admin abuse.
Willy Wonka and the Charcoal Factory.
Higher player counts means more servers everywhere, and we’re now hosting the Battle Royale mod, too. There’s also damage tweaks, player skin alterations, the first look at the new female player model in-game, and lots more.
Saturday morning Rust.
The new year brings a fresh start for everyone in Rust. This update wipes the servers, including blueprints, and brings changes to aiming, world generation, stability, music, voice chat, and more.
Welcome to all the new owners of Rust! Here’s what your fellow players get up to when they’re not chasing you down and robbing your corpse.