Lots of changes this week: we’ve added Flame Turrets and Tuna Can Lamps, most ammo now stacks to 128, previously visited servers should load significantly faster, rocks can now spawn with a previously chosen skin, and lots more. This patch will wipe all the servers.
Lots of Rust IRL, including how to make a Beancan Grenade, a hand-made Coffee Can helmet, a real-world Rust base, and more.
The first signs of overgrowth, our remake of the old intro music, crafting time reductions, and more.
Everyones first time in Rust, the most OTT base build video I’ve ever seen, and more.
We’ve added a new revolver, fiddled with farming, re-animated the game, optimised, and more.
Maps as art, real-world Semi-Auto Pistols, a heli-to-heli fight, and more.
Nicer junk, further optimisation, loot table fixes, and more.
50 ways to die in Rust, an epic raid cam, highly efficient base design, and more.
Sorry, but the patch has been delayed to Friday. Here’s devblog 142 to tide you all over until then. Our New Year’s resolution is to add harbours, improve performance, and wipe the servers.
Real-world Rust-based nudity and more.